Prompt to prototype
Describe a mechanic, a level or a whole game. Chezalab generates real, editable scenes and TypeScript, not a black box.
The cloud game engine · cheza = play
Chezalab turns an idea into a playable game in minutes. AI drafts the scenes, code and assets. Our cloud does the heavy lifting: builds, baking, playtesting and multiplayer servers. You keep full control of every line.
Free during early access. No credit card.
You're signed in. Your projects are waiting.
What you get
Describe a mechanic, a level or a whole game. Chezalab generates real, editable scenes and TypeScript, not a black box.
Sprites, textures, models, sound effects and music, generated in your art style and editable in place.
Lightmaps, navmeshes, shaders and exports run on our GPU fleet. Your laptop stays cool and builds take seconds, not coffee breaks.
Agents play your game thousands of times overnight and report soft-locks, difficulty spikes, exploits and crashes, with replays.
Press Play and a dedicated server spins up. Built-in netcode, matchmaking and hosting, with no infrastructure to manage.
Real-time co-editing in the browser, with version history made for big binary assets.
How it works
"A top-down roguelike with a dash and a shop between floors." Start from a prompt, a template or a blank scene.
Tweak everything in the visual editor or in code. Ask the in-editor copilot, which sees your whole scene, to fix, tune or extend it.
Publish to a link that plays instantly in any modern browser, then export to desktop when you're ready for a storefront.
Who it's for
Ship faster with a small team. Let the cloud handle builds, servers and QA grind.
No install and no setup. If you can describe a game, you can start making one today.
Prototype ten ideas in a week. Playtest them all with agents and keep the one that's fun.
FAQ
Yes. Your code, assets and games are yours. Export them at any time.
No. The editor runs in your browser, and the heavy work (building, baking, AI generation and servers) happens in our cloud.
It's whatever you need. Start from prompts and the visual editor, and drop into TypeScript whenever you want full control. Generated code is clean and yours to edit.
Early access starts with 2D and stylized 3D, with more on the way. Join the waitlist to help decide what comes next.
Early access is free. After launch there will be a generous free tier, with paid plans for extra cloud compute, AI generation and multiplayer hosting.
Early access opens in waves. Create your account now and we'll email your invite, plus build notes as we go.
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